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23 changes: 23 additions & 0 deletions baselines/dom.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -805,6 +805,22 @@ interface FullscreenOptions {
navigationUI?: FullscreenNavigationUI;
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -15323,6 +15339,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -43763,6 +43785,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/serviceworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -272,6 +272,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -4765,6 +4781,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -12953,6 +12975,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/sharedworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -216,6 +216,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -4448,6 +4464,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -12629,6 +12651,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.5/dom.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -802,6 +802,22 @@ interface FullscreenOptions {
navigationUI?: FullscreenNavigationUI;
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -15309,6 +15325,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -43737,6 +43759,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.5/serviceworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -269,6 +269,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -4762,6 +4778,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -12950,6 +12972,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.5/sharedworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -213,6 +213,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -4445,6 +4461,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -12626,6 +12648,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.5/webworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -359,6 +359,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -5465,6 +5481,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -14628,6 +14650,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | VideoFrame | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.6/dom.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -802,6 +802,22 @@ interface FullscreenOptions {
navigationUI?: FullscreenNavigationUI;
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -15320,6 +15336,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -43760,6 +43782,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
Expand Down
23 changes: 23 additions & 0 deletions baselines/ts5.6/serviceworker.generated.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -269,6 +269,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
fontfaces?: FontFace[];
}

interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
entries: GPUBindGroupEntry[];
layout: GPUBindGroupLayout;
}

interface GPUBindGroupEntry {
binding: GPUIndex32;
resource: GPUBindingResource;
}

interface GPUBufferBinding {
buffer: GPUBuffer;
offset?: GPUSize64;
size?: GPUSize64;
}

interface GPUCanvasConfiguration {
alphaMode?: GPUCanvasAlphaMode;
colorSpace?: PredefinedColorSpace;
Expand Down Expand Up @@ -4762,6 +4778,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
*/
readonly queue: GPUQueue;
/**
* The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
*/
createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
/**
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
*
Expand Down Expand Up @@ -12950,6 +12972,7 @@ type GLsizei = number;
type GLsizeiptr = number;
type GLuint = number;
type GLuint64 = number;
type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
type GPUBufferDynamicOffset = number;
type GPUColor = number[] | GPUColorDict;
type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
Expand Down
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