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Champ stealth blink fixes#1939

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shadeydo merged 5 commits intomainfrom
champ-stealth-small-fixes
Feb 19, 2026
Merged

Champ stealth blink fixes#1939
shadeydo merged 5 commits intomainfrom
champ-stealth-small-fixes

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@shadeydo
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The player can no longer:

  • Blink to the water in outside corners
  • Blink when in a defeated state

The player can no longer:
- Blink to the water in outside corners
- Blink when in a defeated state
@shadeydo shadeydo requested review from a team as code owners February 18, 2026 21:39
@shadeydo shadeydo added this to the Vermont Cup StoryQuest milestone Feb 18, 2026
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Play this branch at https://play.threadbare.game/branches/endlessm/champ-stealth-small-fixes.

(This launches the game from the start, not directly at the change(s) in this pull request.)

# TODO: (Optional) Add a small visual change when blinking,
# such as a brief color change or flash.

# TODO: Remove this dev ability before release.
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I'm wondering if we are getting to the point where we should try to keep the dev tools out of main. I'm not sure how late Ben will wait to pull it for the learners, but it might be better to leave main ready to go whenever that may happen.

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@shadeydo shadeydo Feb 19, 2026

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Sounds good, I can remove the _dev_apply_blink function. I’d also like to start removing more stuff from the partially complete blink version for the learners. What do you think is the best way to do that while maintaining the balance of learning?

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@Fauche-r Fauche-r left a comment

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I think this is a good addition, and it does format the TODO's we added a bit more

@shadeydo shadeydo merged commit b0e52a0 into main Feb 19, 2026
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@shadeydo shadeydo deleted the champ-stealth-small-fixes branch February 19, 2026 17:20
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3 participants