I'm a curious and motivated student passionate about technology, programming, scripting, graphics programming, and embedded systems. I enjoy exploring how hardware and software interact at a low, deep level β whether I'm writing C for microcontrollers or programming GPUs to render complex and optimized scenes.
- Arduino & Microcontrollers
- Sensors, actuators, and real-world hardware interfaces
- Low-level C programming
- Working with registers, memory, timers, and interrupts
- Basic electronics, debugging, and hardware testing
I believe that secure code is good code β whether it runs on Linux or a microcontroller. My focus includes:
- Avoiding unsafe memory practices
- Preventing undefined behavior and data races
- Writing defensive, predictable code
- Being mindful with pointers, buffers, and arrays
- Ensuring software is stable, robust, and reliable
Security isnβt a feature β itβs a mindset.
I love working with low-level and real-time rendering, shaders, and interactive visuals.
My main tools are often OpenGL and Vulkan, used when writing shaders, doing math & physics, rendering, and much more!




