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<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="/css/style.css">
</head>
<body>
<header class="top-header">
<div class="topnav">
<nav class="navbar navbar-dark bg-dark">
<ul class="navbar-nav">
<li class="nav-item">
<a class="nav-link" href="index.html">Home</a>
</li>
<li class="nav-item">
<a class="nav-link" href="projects.html">Projects</a>
</li>
<li class="nav-item">
<a class="nav-link active" href="games.html">Games</a>
</li>
<li class="nav-item">
<a class="nav-link" href="about.html">About</a>
</li>
</ul>
</nav>
</div>
</header>
<section id="main">
<div class="container">
<article id="main-col">
<ul id="services">
<li>
<h3>CluckMageddon: Rise of the Chickens</h3>
<p><iframe frameborder="0" src="https://itch.io/embed/170343?bg_color=e6e6e6&fg_color=35424a&link_color=35424a&border_color=e6e6e6" width="552" height="167"></iframe></p>
<p>This is a short role-playing game which consists of 2 branching dialog quests and 2 boss fights. </p>
<p>Development began in summer 2016. First playable version was released on August 23, 2017</p>
<p>Free demo available</p>
<p>Full version cost: $0.99 USD</p>
</li>
<li>
<h3>Attack of the Dunce</h3>
<p><iframe frameborder="0" src="https://itch.io/embed/325237?bg_color=e6e6e6&fg_color=35424a&link_color=35424a&border_color=e6e6e6" width="552" height="167"></iframe></p>
<p>This is a 20-level 2D platformer consisting of difficult platforming, hordes of enemies, unique level designs, several slow, methodical boss battles.</p>
<p>Development began in fall 2017. First playable version was released on November 2, 2018</p>
<p>Free demo available</p>
<p>Full version cost: $1.99 USD</p>
</li>
</ul>
</article>
<aside id="sidebar">
<div class="dark">
<h3> About these games</h3>
<p>Before attending college, my first foray into software development was making video games. After spending over a year learning the basics of programming, I set a goal in the summer of 2016 to have a simple video game built within a year. Although I was still very new to programming these games taught me many core components of programming, including good code commenting, structured arrays, and basic AI logic.</p>
<p>These games were built in Unity Engine. The majority of the code for both games is in C#. However, all of the save and load functions were programmed in Java, since it was determined that Unity was able to load assets faster when programmed in Java at the time of building these games.</p>
</div>
</aside>
</div>
</section>
<footer>
<p>Robert Tammaro, Copyright © 2021-<span id="date"></span></p>
</footer>
<script>
var date = document.getElementById("date");
var thisYear = new Date();
thisYear = thisYear.getFullYear();
date.innerHTML = thisYear;
</script>
</body>
</html>